import 'package:firebase_core/firebase_core.dart';
import 'package:firebase_crashlytics/firebase_crashlytics.dart';
import 'package:flutter/material.dart';
import 'package:flutter_easyloading/flutter_easyloading.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:hooks_riverpod/hooks_riverpod.dart';

import 'HomePage.dart';
import 'ResultPage.dart';
import 'SeatPlanPage.dart';
import 'constants.dart';

Future<void> main() async {
  WidgetsFlutterBinding.ensureInitialized();
  MobileAds.instance.initialize();
  Firebase.initializeApp().then((value) {
    FlutterError.onError = FirebaseCrashlytics.instance.recordFlutterError;
    FirebaseCrashlytics.instance.setCrashlyticsCollectionEnabled(true);
  });

  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return ProviderScope(
      child: MaterialApp(
        title: 'Flutter Demo',
        builder: EasyLoading.init(),
        theme: ThemeData(
          platform: TargetPlatform.iOS,
          textSelectionTheme: TextSelectionThemeData(
            cursorColor: Colors.pink.withOpacity(0.2),
            selectionColor: Colors.pink.withOpacity(0.2),
            selectionHandleColor: Colors.pink.withOpacity(0.2), // 选择手柄颜色
          ),
        ),
        // theme: ThemeData(
        //   // This is the theme of your application.
        //   //
        //   // Try running your application with "flutter run". You'll see the
        //   // application has a blue toolbar. Then, without quitting the app, try
        //   // changing the primarySwatch below to Colors.green and then invoke
        //   // "hot reload" (press "r" in the console where you ran "flutter run",
        //   // or simply save your changes to "hot reload" in a Flutter IDE).
        //   // Notice that the counter didn't reset back to zero; the application
        //   // is not restarted.
        //   primarySwatch: Colors.blue,
        // ),
        initialRoute: routeNameHome,
        routes: {
          routeNameHome: (context) => const HomePage(),
          routeNameSearchResultPage: (context) => const ResultPage(),
          routeNameSeatPlanPage: (context) => const SeatPlanPage(),
        },
        // home: const MyHomePage(title: 'Flutter Demo Home Page'),
      ),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  void initState() {
    // TODO: implement initState
    super.initState();
    configLoading();
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headlineMedium,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }

  void configLoading() {
    EasyLoading.instance
      ..displayDuration = const Duration(milliseconds: 3000)
      ..indicatorType = EasyLoadingIndicatorType.fadingCircle
      ..loadingStyle = EasyLoadingStyle.custom
      ..indicatorWidget = GestureDetector(
        onTap: () {
          EasyLoading.dismiss();
        },
        child: Stack(
          alignment: AlignmentDirectional.center,
          children: [],
        ),
      )
      ..boxShadow = [
        const BoxShadow(color: Colors.transparent),
        const BoxShadow(color: Colors.transparent)
      ]
      ..contentPadding = EdgeInsets.only(left: 2, right: 2)
      ..indicatorSize = 10.0
      ..radius = 10.0
      ..indicatorColor = Colors.black.withOpacity(0.5)
      ..textColor = Colors.black
      ..fontSize = 0
      ..indicatorSize = 10
      ..backgroundColor = Colors.white.withOpacity(0.0)
      ..maskColor = Colors.black.withOpacity(0.0)
      ..progressWidth = 10
      ..progressColor = Colors.yellow;
  }
}
